3DStereoReconstructionApp
CalibrationStereoCamera Class Reference

#include <calibrationstereocamera.h>

Public Member Functions

 CalibrationStereoCamera ()
 
 CalibrationStereoCamera (String pathCalibrationPicturesLeftCamera, String pathCalibrationPicturesRightCamera)
 
 ~CalibrationStereoCamera ()
 
void defineWorldCoordinates3DPoints ()
 
void executeCaibrationStereoCamera ()
 
void findAndStoreChessBoardPoints ()
 
void calibrateEachCamera ()
 
template<class T >
void printAllPoint (const vector< T > &points)
 
void calibrateStereoCamera ()
 
void UndistortRectifyMap ()
 
void saveFile ()
 

Constructor & Destructor Documentation

◆ CalibrationStereoCamera() [1/2]

CalibrationStereoCamera::CalibrationStereoCamera ( )

◆ CalibrationStereoCamera() [2/2]

CalibrationStereoCamera::CalibrationStereoCamera ( String  pathCalibrationPicturesLeftCamera,
String  pathCalibrationPicturesRightCamera 
)

◆ ~CalibrationStereoCamera()

CalibrationStereoCamera::~CalibrationStereoCamera ( )

Member Function Documentation

◆ calibrateEachCamera()

void CalibrationStereoCamera::calibrateEachCamera ( )

◆ calibrateStereoCamera()

void CalibrationStereoCamera::calibrateStereoCamera ( )

◆ defineWorldCoordinates3DPoints()

void CalibrationStereoCamera::defineWorldCoordinates3DPoints ( )

◆ executeCaibrationStereoCamera()

void CalibrationStereoCamera::executeCaibrationStereoCamera ( )

◆ findAndStoreChessBoardPoints()

void CalibrationStereoCamera::findAndStoreChessBoardPoints ( )

◆ printAllPoint()

template<class T >
void CalibrationStereoCamera::printAllPoint ( const vector< T > &  points)

◆ saveFile()

void CalibrationStereoCamera::saveFile ( )

◆ UndistortRectifyMap()

void CalibrationStereoCamera::UndistortRectifyMap ( )